![]() ![]() ![]() Target A has generic Impervious Toughness 10. This means Imperviousness against 5 Ranks of Damage - Deadshot’s bullets still treat Target A has having Toughness 10, but only Imperviousness toward three Ranks of Damage since it has two Ranks of Armour-Piercing (5-2=3). Since Deadshot’s gun has Damage 4, this make it possible to damage Target A.If no Impervious Toughness applies against the attack, each rank of Armour Piercing negates a Rank of Protection, if and only if this Protection is Limited and specifically lists the attack’s Descriptor among the damages it applies against.Įxamples: Deadshot open fires on 4 targets (A, B, C and D) with ammunition (Descriptor: Ballistic) that has two Ranks in the Armour-Piercing advantage. When an attack with Ranks in the Armour-Piercing Extra hits, check whether the target has ranks of Impervious Toughness applying against the attack. If so, each Rank of Armour-Piercing negates the Impervious Extra of one rank of Toughness. Designed for: Specialised ammunition some gun-using characters might use – see the Weapons Locker article about guns on. ![]()
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